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( OOC INFORMATION )
name: mel
age: 24
contact:
other characters: N/A
( IC INFORMATION )
name: James T. Kirk
canon: Star Trek: AOS
reference: jim kirk and the canon for the verse
canon point: post Star Trek Into Darkness - Kirk was just resurrected via augment blood after dying of radiation poisoning to save his ship. Someone had to restart the warp drive and the only way to do it was to climb inside the reactor and do it manually. Kirk did it instead of sending one of his crew in and his crew turned around and harvested Khan's super blood to bring him to life.
background: In the 23rd century, the Earth is united under one government and part of the United Federation of Planets. Most problems like world hunger and global warming are solved. Space travel is common. Alien species live on the planet and humans are scattered among the stars. The Federation operates a military like organization. Though they call it a peace keeping and humanitarian armada-- it is essentially run and organized like a military. Anyone in the Federation planets can join but it is predominantly comprised of humans.
This universe is an alternate reality. Twenty five years ago, a Romulan ship came through a wormhole in a black hole. The Romulan ship attacked a Federation ship nearby, destroying it completely. This changed how Starfleet looked (it's more technologically advanced and defense oriented that it's counterpart) and the entire life of James Tiberius Kirk. His father died in the attack and so Kirk never knew the man, never joined the Fleet because of him, and is more of a rebel without a cause in his youth.
Kirk would be fairly recognizable in his world-- he's both the Kelvin baby and the savior of the world. He's the captain of Starfleet's flagship, the Enterprise and the youngest ever appointed to the position.
Three years after Kirk was finally convinced to enlist, the Romulan ship resurfaced. The ship took possession of the red matter (which is used to create black holes) and injected the red matter into the core of Vulcan, destroying the planet and killing nearly all six billion Vulcans. Nero then tried to destroy Earth in the same manner but the Enterprise led by Kirk thwarted that plan. This radically changed how the Federation looks even more, as Vulcan was one of the founding planets, and allowed for further weapon advancement in the Fleet and more desperate measures to keep the Federation safe-- such as using Khan to make the weapons instead of keeping him cryofrozen.
A year after Nero, Khan masquerading as John Harrison bombed a Starfleet archive in order to bring all the captains and first officers of all the starships in the region so he could kill them. Kirk had just been recently demoted from captain and reassigned as first officer of the Enterprise because he lied on an official report about how he broke the Prime Directive and allowed a pre-warp species to see the ship because it was the only way to save Spock's life. In the resulting ambush, Pike and a half dozen other commanding officers were killed. Kirk asked Admiral Marcus for his command back so he could chase Khan across the stars and kill him. The Admiral decided to kill three birds with one stone-- get rid of Khan, the other augments frozen and hidden into the torpedos and start a war with the Klingons by damaging the Enterprise so the ship was stranded at the edge of the Neutral Zone, where they would surely be caught. Kirk changed the plan by taking Khan captive instead of killing him so Marcus showed up to finish the job himself, firing on the fleeing Enterprise until the ship was damaged beyond repair and the warp core was knocked offline. Caught in the Earth's gravity well, the ship started to fall towards the planet and without power, it would be destroyed upon hitting the atmosphere. So Kirk crawled inside the warp core, knowing it would kill him to manually reset it. He dies as a result and is miraculously saved by an injection of Khan's super human blood.
After the dust settles, Kirk is reappointed Captain of the Enterprise for good, and the ship sets off on the first ever five year mission, meant entirely to explore the stars and meet new civilizations.
personality: Most people think Jim Kirk is arrogant and reckless... and they are exactly right. Because he is, because he doesn't look before leaping. He throws himself headfirst into situations and then figures it out as he goes along. It seems like he's just really lucky, and he is (cats with nine lives have had less chances than him) but what it really boils down to is that he is good at thinking outside the box. He sees what he wants and he goes for it, and the route to get there doesn't really matter. What some people call cheating, he calls recalibrating the conditions of the test to make it actually beatable. But that means he often fails to see the point of a life lesson, because he thinks it doesn't apply to him. Why would he need to feel the sting of total failure when he's never failed at anything in his life and doesn't plan on doing it anytime soon?
During the events of Star Trek Into Darkness, Kirk was fed more than one piece of humble pie. He broke the rules to save Spock's life, because he was his friend. He doesn't believe in no win scenarios and leaving behind a crew member to die because of a rule isn't something Kirk can ever do. Even if that rule is literally the Prime Directive, the most important one in Starfleet's handbook. Even though the Enterprise and his rank are stripped from him, he still doesn't get the message until he makes another rash, selfish call and the lives of his crew are put at risk for it. Then it hits Kirk like a sack full of bricks that he can't just do whatever he wants all the time. That he really does have these people's lives in his hands and that his choices can be the difference between them living and dying. He grows up in that moment, starting to show real signs of actually deserving the captain's chair and not just earning it through some dazzling heroics.
Professionalism is a word Kirk pretends he doesn't know the definition of a lot of the time. He pouts when he doesn't get his way, and can be really petty and passive aggressive sometimes. Kirk often says the first thing that comes to mind even if it's not exactly politically correct... or nice. He's pretty sassy and breathes sarcasm. He crosses a lot of boundaries, either because he can or because he just doesn't pay any attention to them. Not everyone finds this very cute, even his mentor called him a pain in the ass for his sarcasm. He often gives the impression that he doesn't care about something or someone. Or he doesn't take things seriously and that can certainly rub a lot of people the wrong way.
Kirk generally doesn't like rules. He often sees them as in the way to getting what he wants and he always gets what he wants. He's the kind of captain that will flout the Prime Directive to save a crew member's life. And the kind of captain that will be the first off the ship to explore a new world even if it's not exactly safe. He doesn't believe in no-win scenarios. The Narada Incident made him worse about this because everything seemed impossible and bleak and he went from being marooned on an ice planet to leading the Enterprise to defeating Nero and saving Earth from destruction by black hole in less than two days. It kind of went to his head. He's stubborn as hell. To the point where he literally bullied his way into forcing Spock to step down as Captain so he could take over and do what he thought was right. Of course, he was right about Nero and his plan did end saving the day. At the same time he also implied that Spock never loved his recently deceased mother and that his robot brain didn't compute it. So yeah.
Enough about his failings though, because he really does have the ability to be a great captain. He believes in doing the right thing. He's got heart, and passion and he loves his crew like they're family. Hell, they are his family. Kirk would do anything for them, push come to shove. When they end up in situations where someone gets hurt or worse dies because of a decision he made, he's growing a habit of beating himself up for it even if it wasn't all completely his fault. Kirk takes the blame on himself because he's their superior. Because it's one thing to risk his own life and get hurt, it's entirely something else to gamble with someone else's. He has kind of a soldier's mentality when it comes to killing. If they're the enemy and tried to kill him or someone he cares about first, then you better believe he's going to put them down. But he'll grant mercy if asked and he really hates it when civilians get involved. Kirk has shown that he's got a very black and white view of revenge that he needs to work on. He was willing to kill the man responsible for Pike's death just because Pike was his mentor and Harrison was at fault. He was willing to put aside the explorer nature of his mission and turn it into a military kill hit. Spock talked him out of it and was able to show him some sense. Without that counsel it's very possible that Kirk would've gone through with blinding firing torpedoes at the Klingon home planet because Admiral Marcus told him to and because that would take care of Pike's murderer.
On some level, he wants people to respect and like him for being himself and not just because he's his father's son or the guy that saved the planet. He feels like he has to prove himself constantly. Not that he really minds because it's also a way to show off but sometimes it'd be nice if he didn't have to James T. Kirk all the time. He gets easily attached to people who hang around him in spite of his name and his ego and to people who challenge him. This doesn't happen that often, yeah but he's the kind of guy to forge life defining friendships.
Despite the fact that he's on a ship with hundreds of people, many of whom are close friends and he considers them all a part of his family, Kirk is kind of lonely. Some of it is a side effect of his position. He's the captain. He can't be giving personal favors to people or be accused of favoritism and he is supposed to be an impartial judge if there's a disagreement ever. There's also the fact where he has to put some distance between himself and his crew to maintain their respect for his authority. But a lot of his loneliness comes from the fact that he's been alone for most of his life. So he craves attention and seeks it in a lot of unhealthy ways.
He has a real weakness for the ladies. Well, some people might say he has a weakness for anything that moves but he definitely prefers the moving to be in a miniskirt. But you know, not all aliens have the same boy/girl sexes that humans do so it's kinda hard to tell sometimes. He'll hit on any girl at least once, even if it won't go anywhere, even if he knows it won't go anywhere. He'll back off if she's not interested but he'll continue the flirting as a joke just for the sheer fact that he can.
powers and abilities: He's a genius level repeat offender turned starship captain. He has a mean right hook and is pretty smart considering he graduated in three years when it takes most people at least four.
And that's it, he's 100% human.
( GAME INFORMATION )
infinity gem: The space gem - Kirk is an independent spirit by his very nature. He doesn't like rules. He's not content to stay in one place. He spent the first twenty two years of his life drifting around the Midwest, fighting and fucking the entire time because he hadn't yet found something that he felt any passion for. He's very good at working the system. Where someone else might see his actions as cheating, he sees the test itself as a cheat because it's designed to be unbeatable so he redesigned it to make it possible to beat it.
power: teleportation
housing: 2 and 3
inventory: His leather jacket and a communicator, that's it.
thread sample: (ala test drive meme)
log sample:
If there was an award for being in the most bar brawls-- Kirk's pretty sure that he would win it. At least be the reigning champ of Earth anyway. Pike wasn't just saying things when he called him the only genius level repeat offender in the Midwest. Is it any surprise that he met the man right after getting into a fight with some of the cadets. There's fuck all to do in the American Midwest, besides tipping over cows and hitting the local bars when the stars come out. And sometimes. Sometimes Kirk just had this itch. An urge to smash his fist into someone's face. To channel his anger into something or someone. It doesn't matter if they're involved or not, he'll make it their problem. He'll pick at wounds and tempers until someone takes a swing at him.
It's gotten better since he enlisted. Surprisingly, considering how against the idea he was for most of his life. Now he's got something to channel his energy into, to feed the adrenaline junkie that lives inside him. Now he doesn't feel the need to blow off steam at a local dive bar. Now he just enjoys a drink and some good company and throws himself into the next daring, dazzling thing that Starfleet can throw at him. Space dive onto a platform from a shuttle? No problem. Be the first one on the ground of a new and explored planet? Let's go.
This particular fight? Was not his fault. Honest. He actually was just sitting there at the bar and chatting up the bartender for the sake of it, swapping stories, getting gossip, that kind of thing. Then someone shouted somewhere behind him and turning to look was a bad idea since turning it meant that he turned his head right into someone's fist. And hell no. Jim Kirk is not one to take things lying down or let someone off the hook for that. He turns right around with that right hook that had it's own reputation, second to the one created by his dick and how awesome that is. And punches the guy right back.
Alright, so maybe he's not so different at the end of the day.